Talia, Rime, and Blest: Rook Rime [v1]
Nov 2, 2018 22:00:59 GMT -6
Post by Locomotive on Nov 2, 2018 22:00:59 GMT -6
Name: Talia Knight
Age: 22
Gender: Female
Description: Talia is a young woman of mixed descent with tired, blue eyes and impenetrably black hair coming down just past her shoulders when loose. At 153 centimeters in height, Talia is relatively short with a chubbiness that she's always promising herself to work on. Her skin is fair, but rather than being the milky white of a beauty, it's more just pallid from the lack of natural light due to her habits as a NEET. Even without the basic makeup Blest convinces her to wear, Talia has a notably attractive face obscured by her custom corrective Visualizers. Talia's personal choice of outfits generally consist of whatever she wore to bed last night and range from pajama bottoms and an Acid Ace shirt to her most formal attire, a comfy tracksuit.
Personality: Prior to her foray into streaming when she first exposed her appearance and excessive daytime sleepiness to the world, Talia was an introverted individual who found it difficult to understand why anyone might bother trying to get close to her, feeling her boorishness and medical condition to be walls no one had any reason to scale or penetrate with friendly gestures. She still is, more so in fact. However, a few successful incursions in her past planted hopeful seeds that Blest tends to in an effort to save Talia from an increasingly toxic outlook.
Talia's more outward persona is immature, almost crass in a way meant to obscure her insight and self-awareness. These weak delusions play off of her control of Rime and the actions she may take through him, possibly proving dangerous when she fails to realize or simply ignores happenings directly attributed to her. She is rarely totally uncaring or inconsiderate but rather has much trouble owning up to her responsibilities.
Biography: Exceptionally bright but incredibly difficult to motivate, Talia breezed through all of her schooling by expertly doing the bare minimum of everything expected of her. A type 1 narcoleptic, her symptoms and self-serving attitude made sure no one tried too hard to approach her, though a number of stubbornly kind people caused her to develop a soft spot for everyday helpers. Talia's lack of ambition and her EDS kept up their partnership through the years of college she bummed through and continued to wear on the few relationships she had managed to form until they had been reduced to a few awkward texts checking up on her every couple of weeks.
Without a driver's license nor a proper job, Talia found her time and effort spent in online games where she excelled at her craft, favoring frustrating games mired in obtuse mechanics and deep strategy. She eventually made her presence known among turn-based tactics communities with fans admiring both her skill at adapting unorthodox plans and her high-level execution of well-known strategies. Her few attempts at live streaming resulted in an ironic amount of feedback on her narcolepsy, physical appearance, and living situation causing distractions that impacted her play and triggered further criticism, driving her from the platform.
Attuned to his sister's troubles, elder brother and independent Wizard developer Douglas Rory Knight offered Talia a few gifts meant to relieve her woes and ease her back into a society she'd lost most of her faith in.
First was her own Wizard: The loyal and protective Rime would be hers and hers alone, to be commanded and utilized as she saw fit. Boasting tremendous potential but offering little original thought, the Wizard meant as a test was received by Talia with all the glee of a child contemplating all the things to do with a wonderful new toy.
Next was the service of his own personal Wizard, Blest, whose design and purpose allowed her to act as the perfect caretaker and mentor for Talia to get back on to her own two feet. As a little task of her own, Douglas disabled the communications allowing his partner to make contact and seek his aid, asking that Blest instead relied on her own judgement to watch over Talia and guide her along the right path.
Finally, he gave Talia his advice, suggesting that she try to grow a video channel where her content could be focused upon without an audience watching her every move. While the usual comments wouldn't stop flowing in, they could be avoided or filtered as she deemed necessary. The change in format would confer new opportunities and allow her to be as rigorous (or lax) as she desired with editing and production.
In the following period during which she mulled over her options and played with her colleagues, Talia failed to notice exactly when her brother stopped coming around the house but found a new determination to fulfill his wishes for her. To that end, with Rime at the fore and Blest by her side, Talia began to work in earnest to make her grand re-entrance into social media.
Age: 22
Gender: Female
Description: Talia is a young woman of mixed descent with tired, blue eyes and impenetrably black hair coming down just past her shoulders when loose. At 153 centimeters in height, Talia is relatively short with a chubbiness that she's always promising herself to work on. Her skin is fair, but rather than being the milky white of a beauty, it's more just pallid from the lack of natural light due to her habits as a NEET. Even without the basic makeup Blest convinces her to wear, Talia has a notably attractive face obscured by her custom corrective Visualizers. Talia's personal choice of outfits generally consist of whatever she wore to bed last night and range from pajama bottoms and an Acid Ace shirt to her most formal attire, a comfy tracksuit.
Personality: Prior to her foray into streaming when she first exposed her appearance and excessive daytime sleepiness to the world, Talia was an introverted individual who found it difficult to understand why anyone might bother trying to get close to her, feeling her boorishness and medical condition to be walls no one had any reason to scale or penetrate with friendly gestures. She still is, more so in fact. However, a few successful incursions in her past planted hopeful seeds that Blest tends to in an effort to save Talia from an increasingly toxic outlook.
Talia's more outward persona is immature, almost crass in a way meant to obscure her insight and self-awareness. These weak delusions play off of her control of Rime and the actions she may take through him, possibly proving dangerous when she fails to realize or simply ignores happenings directly attributed to her. She is rarely totally uncaring or inconsiderate but rather has much trouble owning up to her responsibilities.
Biography: Exceptionally bright but incredibly difficult to motivate, Talia breezed through all of her schooling by expertly doing the bare minimum of everything expected of her. A type 1 narcoleptic, her symptoms and self-serving attitude made sure no one tried too hard to approach her, though a number of stubbornly kind people caused her to develop a soft spot for everyday helpers. Talia's lack of ambition and her EDS kept up their partnership through the years of college she bummed through and continued to wear on the few relationships she had managed to form until they had been reduced to a few awkward texts checking up on her every couple of weeks.
Without a driver's license nor a proper job, Talia found her time and effort spent in online games where she excelled at her craft, favoring frustrating games mired in obtuse mechanics and deep strategy. She eventually made her presence known among turn-based tactics communities with fans admiring both her skill at adapting unorthodox plans and her high-level execution of well-known strategies. Her few attempts at live streaming resulted in an ironic amount of feedback on her narcolepsy, physical appearance, and living situation causing distractions that impacted her play and triggered further criticism, driving her from the platform.
Attuned to his sister's troubles, elder brother and independent Wizard developer Douglas Rory Knight offered Talia a few gifts meant to relieve her woes and ease her back into a society she'd lost most of her faith in.
First was her own Wizard: The loyal and protective Rime would be hers and hers alone, to be commanded and utilized as she saw fit. Boasting tremendous potential but offering little original thought, the Wizard meant as a test was received by Talia with all the glee of a child contemplating all the things to do with a wonderful new toy.
Next was the service of his own personal Wizard, Blest, whose design and purpose allowed her to act as the perfect caretaker and mentor for Talia to get back on to her own two feet. As a little task of her own, Douglas disabled the communications allowing his partner to make contact and seek his aid, asking that Blest instead relied on her own judgement to watch over Talia and guide her along the right path.
Finally, he gave Talia his advice, suggesting that she try to grow a video channel where her content could be focused upon without an audience watching her every move. While the usual comments wouldn't stop flowing in, they could be avoided or filtered as she deemed necessary. The change in format would confer new opportunities and allow her to be as rigorous (or lax) as she desired with editing and production.
In the following period during which she mulled over her options and played with her colleagues, Talia failed to notice exactly when her brother stopped coming around the house but found a new determination to fulfill his wishes for her. To that end, with Rime at the fore and Blest by her side, Talia began to work in earnest to make her grand re-entrance into social media.
Name: Rime
Gender: Male
Description: Rime is a Wizard styled after a Staunton rook chess piece, complete with a crown reminiscent of a castle's battlement. Rime's ivory white, legless form levitates via a halo of light pulsing slowly beneath his body. One of his mitten-like hands grasps a simple hammer with an orb of light for its head while the other holds a similarly glowing shield. A thin mist constantly hangs in wisps around his frigid form and staying in place for too long can cause Rime to develop a shell of frost.
Personality: A warrior through and through, the only thing Rime values more than the word of Talia is honor on the field of battle. Though the want to act on his own hardly grips him, Rime would never hesitate to put himself between any sort of danger and his ward, even going so far as requiring absolute and express instruction to refrain from intervention, for only as long as requested. Other than being a stalwart defender of his partner and to an extensive degree the Wizard Blest as well, Rime has an inexplicable fascination with his own sapping cold. Left to his own devices, Rime would find great joy in producing a frozen hellscape and decorating it with ice sculptures of Talia.
Biography: Rime was created by Douglas Knight, older brother of Talia, with the purpose of providing his sister with a means to express herself and let loose without putting herself in danger. Both Rime's base design and Wave Warrior form were established with Talia's tastes in mind while his functions and capabilities were developed as Douglas' creative interpretation of how she might act of her own power, ultimately designing a weapon heavily inspired by his dear sister. Though her use of Rime has so far been dubious at best, hope remains that she'll improve on not only herself but her Wizard as well.
Gender: Male
Description: Rime is a Wizard styled after a Staunton rook chess piece, complete with a crown reminiscent of a castle's battlement. Rime's ivory white, legless form levitates via a halo of light pulsing slowly beneath his body. One of his mitten-like hands grasps a simple hammer with an orb of light for its head while the other holds a similarly glowing shield. A thin mist constantly hangs in wisps around his frigid form and staying in place for too long can cause Rime to develop a shell of frost.
Personality: A warrior through and through, the only thing Rime values more than the word of Talia is honor on the field of battle. Though the want to act on his own hardly grips him, Rime would never hesitate to put himself between any sort of danger and his ward, even going so far as requiring absolute and express instruction to refrain from intervention, for only as long as requested. Other than being a stalwart defender of his partner and to an extensive degree the Wizard Blest as well, Rime has an inexplicable fascination with his own sapping cold. Left to his own devices, Rime would find great joy in producing a frozen hellscape and decorating it with ice sculptures of Talia.
Biography: Rime was created by Douglas Knight, older brother of Talia, with the purpose of providing his sister with a means to express herself and let loose without putting herself in danger. Both Rime's base design and Wave Warrior form were established with Talia's tastes in mind while his functions and capabilities were developed as Douglas' creative interpretation of how she might act of her own power, ultimately designing a weapon heavily inspired by his dear sister. Though her use of Rime has so far been dubious at best, hope remains that she'll improve on not only herself but her Wizard as well.
Name: Blest
Gender: Female
Description: Blest has the appearance of an angelic Wizard, complete with cute little wings that are merely decorative and a halo above her similar to the one below keeping her afloat, this one arbitrarily attached to a little wire poking out of her head. Also white and legless, Blest at least has functional hands, although science or magic is used to make them function without having fingers, thumbs, or even grasping palms. A comfortably warm aura flows from Blest, acting handily as an offset to Rime's presence.
Personality: Literally warm and even more caring, Blest is equally doting and stern, the latter of which is actually a behavioral aspect she developed from spending all of her prior existence guaranteeing her creator's good health. Though not one to take direct action, Blest is always ready with motherly advice and a helping hand. She personally desires to see every commitment through to the end, a feeling that seldom yet strongly manifests. An additional quirk of hers, seemingly acquired since gaining a new charge, is her meddling in any situation she believes can benefit from her intrusion. So basically, all of them.
Biography: Douglas Knight originally created Blest out of a desire for companionship with a partner who would never grow critical of his extensive hours working, his long periods without sleep, and his horrendous eating habits forgiven by a fast metabolism. She swiftly came into her own and proved far too effective at actually bettering a person and Douglas found himself correcting behaviors he'd grown familiar with simply by spending time under her care. He grew to appreciate and truly value the guidance she provided, eventually coming to the conclusion that Talia needed Blest now far more than he did.
Gender: Female
Description: Blest has the appearance of an angelic Wizard, complete with cute little wings that are merely decorative and a halo above her similar to the one below keeping her afloat, this one arbitrarily attached to a little wire poking out of her head. Also white and legless, Blest at least has functional hands, although science or magic is used to make them function without having fingers, thumbs, or even grasping palms. A comfortably warm aura flows from Blest, acting handily as an offset to Rime's presence.
Personality: Literally warm and even more caring, Blest is equally doting and stern, the latter of which is actually a behavioral aspect she developed from spending all of her prior existence guaranteeing her creator's good health. Though not one to take direct action, Blest is always ready with motherly advice and a helping hand. She personally desires to see every commitment through to the end, a feeling that seldom yet strongly manifests. An additional quirk of hers, seemingly acquired since gaining a new charge, is her meddling in any situation she believes can benefit from her intrusion. So basically, all of them.
Biography: Douglas Knight originally created Blest out of a desire for companionship with a partner who would never grow critical of his extensive hours working, his long periods without sleep, and his horrendous eating habits forgiven by a fast metabolism. She swiftly came into her own and proved far too effective at actually bettering a person and Douglas found himself correcting behaviors he'd grown familiar with simply by spending time under her care. He grew to appreciate and truly value the guidance she provided, eventually coming to the conclusion that Talia needed Blest now far more than he did.
Name: Rook Rime
Elements:
Description: Rime's Wave Warrior form stands tall, becoming a humanoid knight three meters in height. With an actual pair of legs and more defined limbs and joints to match, Rime appears as a large human in excellent physique, aside from his pale gray skin. The icy armor he dons is a harsh white where not translucent and most often resembles Gothic plate armor in style though its appearance may vary, often deteriorating in quality and becoming inundated with icicles as Rime constantly regenerates it in the rush of combat. Rather than wearing a more classical helm, Rime's head retains the castle parapet motif he had as a Wizard.
Imposing as he is in stature and prowess, a much appreciated reason to be frightful of Rook Rime remains: A ceaseless field surrounds the giant, drawing in heat at its terminus and terminating movement at its core. Rime has reasonable control over his aura but can't completely contain it for any significant time, instead lessening its effect on the environment to minimize damage. Wave forms experience much reduced effects under normal circumstances, ranging from mild discomfort to noticeable sluggishness dependent on exposure, proximity, and personal resistance.
Strengths and Weaknesses:
Elements:
- Aqua: Base|v2|v3|Ω
- Base: +Pitiful Natural Regen. Natural regen allows a user to regenerate the listed amount of health the first time each turn they use a Card that matches their Main Element.
- v2: Freeze becomes a Tier 2 Status Effect for the User.
- v3: +Low Natural Regen.
Description: Rime's Wave Warrior form stands tall, becoming a humanoid knight three meters in height. With an actual pair of legs and more defined limbs and joints to match, Rime appears as a large human in excellent physique, aside from his pale gray skin. The icy armor he dons is a harsh white where not translucent and most often resembles Gothic plate armor in style though its appearance may vary, often deteriorating in quality and becoming inundated with icicles as Rime constantly regenerates it in the rush of combat. Rather than wearing a more classical helm, Rime's head retains the castle parapet motif he had as a Wizard.
Imposing as he is in stature and prowess, a much appreciated reason to be frightful of Rook Rime remains: A ceaseless field surrounds the giant, drawing in heat at its terminus and terminating movement at its core. Rime has reasonable control over his aura but can't completely contain it for any significant time, instead lessening its effect on the environment to minimize damage. Wave forms experience much reduced effects under normal circumstances, ranging from mild discomfort to noticeable sluggishness dependent on exposure, proximity, and personal resistance.
Strengths and Weaknesses:
Physical Strength: Big, dumb muscle is a crude description but perfectly fitting for Rook Rime. With tremendous strength suitable of his towering frame, Rime has physical capabilities beyond that of most Wave Warriors. Conversely, this power can't exactly be summoned suddenly in the heat of battle but rather is built up with effort and persistence, allowing him to overcome otherwise daunting obstacles through relentless force of will. Blest couldn't quite answer Talia's question as to why Rime functions in this way, but her best guess remains that it's a precaution taken to avoid careless accidents.
Psychological Strength: Rook Rime isn't particularly bright, but he hardly needs to be with both Talia and Blest at his figurative side. By relying on others to feed intelligence to him, Rime is able to tunnel vision entirely on doing the two things he's best at, those being taking hits and dealing them back out. Unquestioning by nature and proud of that fact, Rime proves himself to be an incredibly effective soldier acting as a disconnect between Talia's requests and the unintended consequences of actions she would never feel the need to take any responsibility for.
Psychological Strength: Rook Rime isn't particularly bright, but he hardly needs to be with both Talia and Blest at his figurative side. By relying on others to feed intelligence to him, Rime is able to tunnel vision entirely on doing the two things he's best at, those being taking hits and dealing them back out. Unquestioning by nature and proud of that fact, Rime proves himself to be an incredibly effective soldier acting as a disconnect between Talia's requests and the unintended consequences of actions she would never feel the need to take any responsibility for.
Physical Weakness: Like a continental glacier or a futuristic cyborg turned governor, Rook Rime marches an inexorable path toward his destination. While seemingly implacable, Rime offers his targets solace through his steadiness. He perceives information as readily as any Wizard and can even utilize data streamed by Blest but finds difficulty in physically reacting with much anything that may be considered haste. Though not necessarily slow, sufficient effort and build-up can only do so much to overcome poor response times, a result of the double-edged nature of Rime's stifling defenses.
Psychological Weakness: A knight exists to serve their sovereign and Rook Rime is no exception. Without proper direction, he is an unbridled force of nature capable of steadily carving a destructive swath with his brutal strength and gelid aura. Rime is rarely left unattended but both Talia's condition and her curiosity have on occasion caused her to give an order without proper restraint. In an effort to prevent accidents, Blest often encourages him to think for himself as necessary but currently has trouble with getting Rime to choose to do "what he thinks is right" over "what Talia thinks is fun."
Psychological Weakness: A knight exists to serve their sovereign and Rook Rime is no exception. Without proper direction, he is an unbridled force of nature capable of steadily carving a destructive swath with his brutal strength and gelid aura. Rime is rarely left unattended but both Talia's condition and her curiosity have on occasion caused her to give an order without proper restraint. In an effort to prevent accidents, Blest often encourages him to think for himself as necessary but currently has trouble with getting Rime to choose to do "what he thinks is right" over "what Talia thinks is fun."
Version: v1
Experience: 0/100
Perks Selected:
Action Slots: 3
Unstated Attack Damage: Pitiful
Weapon Slots: 3
Natural Regen: Pitiful+Low
Experience: 0/100
Perks Selected:
- +1 Action Slot, can only be used to Charge Attacks.
- +1 Action Slot, can only be used for Defensive/Supportive Baseline Attacks.
Action Slots: 3
Unstated Attack Damage: Pitiful
Weapon Slots: 3
Natural Regen: Pitiful+Low
Weapon Name: Glacial Hammer
Weapon Description: Rime wields a hammer with a short haft and large head formed from ice. Mostly a catalyst for his abilities, the deceptively heavy weapon is still capable of terrifying blows.
1. Attack Name: Ice Crash
Type: Staff
Element: Aqua
Description: Rime's 0.5 meter hammer imparts such devastating force that the impact not only deals High damage and Breaks whatever is struck, but Rime is also harmed Moderately by the recoil.
Damage: High, Breaks; 1-action charge, Moderate Self-Damage
2. Attack Name: Cold Snap
Type: Explosion
Element: Aqua
Description: Rime annihilates all warmth with a burst of his aura and robs the surrounding area of its heat in a flash of light, dealing Pathetic damage and inflicting Freeze.
Damage: Pathetic, Freezes, 3-meter radius; 2-action charge, 3-turn cooldown
Weapon Description: Rime wields a hammer with a short haft and large head formed from ice. Mostly a catalyst for his abilities, the deceptively heavy weapon is still capable of terrifying blows.
1. Attack Name: Ice Crash
Type: Staff
Element: Aqua
Description: Rime's 0.5 meter hammer imparts such devastating force that the impact not only deals High damage and Breaks whatever is struck, but Rime is also harmed Moderately by the recoil.
Damage: High, Breaks; 1-action charge, Moderate Self-Damage
2. Attack Name: Cold Snap
Type: Explosion
Element: Aqua
Description: Rime annihilates all warmth with a burst of his aura and robs the surrounding area of its heat in a flash of light, dealing Pathetic damage and inflicting Freeze.
Damage: Pathetic, Freezes, 3-meter radius; 2-action charge, 3-turn cooldown
Weapon Name: Arctic Armor
Weapon Description: Rime's frozen armor can be softened to grant it amorphous properties, allowing it to be transferred and reshaped into masses useful for defense. While enough ice is generated to consistently cover his form, external constructs are made from more limited resources.
1. Attack Name: Aegis Aurora
Type: Shield
Element: Aqua
Description: Rime forms a heavy, dense mass capable of weathering a number of attacks before it fractures and falls harmlessly apart, no longer encumbering him as it returns to his armor.
Damage: Great Health 1.5m2 Shield, 2-action charge, 5-turn cooldown, T3 Speed Decrease
2. Attack Name: Vix Lunaris
Type: Reflector
Element: Aqua
Description: Rime creates an unstable, fragile mass meant to block an attack before shattering into a cloud of ice fragments at the attacker, dealing Pathetic damage and inflicting Freeze.
Damage: Pathetic, Freezes; Pathetic Health 1.5m2 Reflector, 1-action charge, 5-turn cooldown
Weapon Description: Rime's frozen armor can be softened to grant it amorphous properties, allowing it to be transferred and reshaped into masses useful for defense. While enough ice is generated to consistently cover his form, external constructs are made from more limited resources.
1. Attack Name: Aegis Aurora
Type: Shield
Element: Aqua
Description: Rime forms a heavy, dense mass capable of weathering a number of attacks before it fractures and falls harmlessly apart, no longer encumbering him as it returns to his armor.
Damage: Great Health 1.5m2 Shield, 2-action charge, 5-turn cooldown, T3 Speed Decrease
2. Attack Name: Vix Lunaris
Type: Reflector
Element: Aqua
Description: Rime creates an unstable, fragile mass meant to block an attack before shattering into a cloud of ice fragments at the attacker, dealing Pathetic damage and inflicting Freeze.
Damage: Pathetic, Freezes; Pathetic Health 1.5m2 Reflector, 1-action charge, 5-turn cooldown
Weapon Name: Hypothermia
Weapon Description: Rime's severely cold body continuously absorbs thermal energy, converting the heat into radiant energy that comes off as a dazzling gleam. The resulting electromagnetic waves can be manipulated in a variety of ways, such as forming a protective bubble or reinvigorating him.
1. Attack Name: Herald of Ice
Type: Barrier
Element: Aqua
Description: Rime focuses his freezing aura all around him, enveloping himself in a transparent globe that can halt most attacks at the cost of slowing his advance as well.
Damage: High Health Barrier, 1-action charge, 5-turn cooldown, T3 Speed Decrease
2. Attack Name: Purity of Ice
Type: Recovery
Element: Aqua
Description: Rime draws his freezing aura into his core then pushes it outward to exhume minor injuries, numb pain, and recover vitality by mending himself with ice.
Damage: High Health Recovery, 9-turn cooldown
Weapon Description: Rime's severely cold body continuously absorbs thermal energy, converting the heat into radiant energy that comes off as a dazzling gleam. The resulting electromagnetic waves can be manipulated in a variety of ways, such as forming a protective bubble or reinvigorating him.
1. Attack Name: Herald of Ice
Type: Barrier
Element: Aqua
Description: Rime focuses his freezing aura all around him, enveloping himself in a transparent globe that can halt most attacks at the cost of slowing his advance as well.
Damage: High Health Barrier, 1-action charge, 5-turn cooldown, T3 Speed Decrease
2. Attack Name: Purity of Ice
Type: Recovery
Element: Aqua
Description: Rime draws his freezing aura into his core then pushes it outward to exhume minor injuries, numb pain, and recover vitality by mending himself with ice.
Damage: High Health Recovery, 9-turn cooldown
Brother Bands and Link Power
Current Link Power: 100/100
Brother Bands
1:
2:
3:
4:
5:
6:
2:
3:
4:
5:
6:
Brother Band Info
Favorites: Guard, Ice Meteor, Ice Grenade, Shark Attack
Ability Waves
*Vengeful Reaper (100): The user can increase the full damage level of one hit dealt by one. If an attack has multiple hits, it is the first hit dealt. 5-turn cooldown between uses.
Battle Cards
Standard:Cannon
Air Spread
Gatling
Mad Vulcan
Mini Grenade
Power Bomb
Sword
Long Sword
Wide Sword
Sync Hook
Big Ax
Scythe
Fire Dance
Paralyze Plus
Attack +10
Guard
Junk Cube
Area Eater
Moai Fall
Mop Lance
Heat Upper
Fire Bazooka
Piranha Kiss
Voltic Eye
Jumbo Hammer
Chain Bubble
Plasma Gun
Flicker Kick
Ice Meteor
Arach Attack
Recover 50
Chaos Card
Ice Grenade x2
Puff Blast
Shark Attack x2
Air Spread
Gatling
Mad Vulcan
Mini Grenade
Power Bomb
Sword
Long Sword
Wide Sword
Sync Hook
Big Ax
Scythe
Fire Dance
Paralyze Plus
Attack +10
Guard
Junk Cube
Area Eater
Moai Fall
Mop Lance
Heat Upper
Fire Bazooka
Piranha Kiss
Voltic Eye
Jumbo Hammer
Chain Bubble
Plasma Gun
Flicker Kick
Ice Meteor
Arach Attack
Recover 50
Chaos Card
Ice Grenade x2
Puff Blast
Shark Attack x2